D3DERR_INVALIDCALL when loading families
#1 06-01-2024 
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Hello all! I got a new graphics card, and where I was once able to run this game smoothly, I now get "Direct3D returned an error: D3DERR_INVALIDCALL!" whenever loading occupied lots/families. This does not happen when loading unoccupied lots. I've tried using GRM and deleting userProps.xml before starting the game, but no dice. I've tried CC/mod-free and with CC/mods as well.

My new card is Intel® Arc™ A750 Graphics

Running on Windows 10 Pro.

Attached File(s)
.txt  HP-PC-config-log.txt (Size: 10.6 KB / Downloads: 45)
.txt  DxDiag.txt (Size: 132.07 KB / Downloads: 43)

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#2 07-04-2024 
Hey @xvdevil, was this ever resolved?

And to everyone else... how did this slip past without anyone responding? The attachments were downloaded a bunch of times...

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#3 07-04-2024 
Good questions - both!?!?!?

I check this board just about every morning... if I'd seen it, I woulda answered something. Huh

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#4 07-04-2024 
@CatherineTCJD, yeah, same here: I come here at least once a day --sometimes two or even three times--, so one would expect that I'd seen it, too. But I swear I haven't.

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