- Date Added: 16-01-2011
- Uploader: daluved1
Please do not ask me how to use custom meshes, how to texture, etc. There are plenty of tutorials and guides out there.
*The mesh is an altered version of EA's afShoesAnkleBMedHeelSquare00_loaferLeather mesh.
Simgeom is used with CTU and S3PE/Postal creations. Alternatively, I've included .wso versions of the mesh for those using TSRW.
The blankbumpmap.dds is a blank, flat bump-map for use when texturing the mesh. This comes in handy when you're trying to drastically alter the alpha of the texture, because the EA bump-map will most likely get in the way.
The afplainhouseshoe-basictexture.dds is a blank texture with working alpha. When you first start your project, just apply it to the mesh then use it as a guide when texturing.
This mesh has a custom UV map.
In the rar file:
Polys - 472
Vertices - 390