Skilling object teach/be taught BHAV botchery - halp!
At least you snarfed the BHAVs from an object that has the teach/be taught functionality... Maybe you would have done smarter to just clone the Execuputter, and then later replace the mesh... But that's no longer important. You've gone for help, and found it. I'll take Surak apart, and inspect its green innards Maybe I can help...
Edit to add: Have you considered taking a cue from the "Encourage..." interaction? I think that's a worthwhile path to explore.
Oh yes, if I had tried to make my own teaching BHAVs I wouldn't have known where to start. Not that snagging them worked all that well, but anyway.
And yeah, it would have been simpler just to clone another skilling object that has the functions want - but then I wouldn't have learned how to make it myself, which was a big part of why I made this thing. (That, and the fact that there isn't enough Vulcan objects around for my taste. I like Vulcans!) I like learning new things
if you think its the guardians try setting those to no op - 0x010F I think - but BO will know for sure.
That way, if the actions run you know its in the guardian.
I'm going to give it another try tomorrow, but right now I'm too tired to think straight.
There is something completely BHAV-unrelated you can help me with if you feel like it, though. If you could provide a Dutch translation of the TTAs and of the last string in the STR# Text List resource, I would be a very happy Ocampa. Right now, my statue only has menus in English and Swedish, and that is quite illogical when I'm surrounded by Dutch speakers.