MLC Wrote:Things to know:
This set is repository- the COUNTER is the MASTER for all the other meshes. Additionally, counter & island shadows are strange creatures and don't always behave as we humans would like them to. So- the counter wall shadows are slaved to the UPPER CABINET wall shadows. The CORNER ISLAND ground shadow is slaved to the CORNER ISLAND SHELF ground shadow. So if you don't have those 2 meshes, you'll get blinky shadows. Sorry about that, I really did try to get around slaving the shadows. After a week (ok, almost a week?) of wrangling them around and getting nowhere fast, I gave in and slaved those shadows.
There are 5 shelves- all have slots. The 3 lower shelves have 3 slots per shelf, the 2 upper shelves only 1 per shelf.
There are 2 trim pieces- some of the trim warped countertops. After more wrangling that part around, I gave in and made separate trim pieces. You'll need to use the trim pieces to fill in the spots that don't have trim- one is just for a counter with a sink (putting a sink in made the trim go bye-bye), the other is for the back of islands and counters (if you place counters away from the wall).