Nanny = Manager
- I'm always busy, even if I'm not working on mods.
- A mod like this doesn't exist as far as *I* know.
- Something like this is quite possible, but there are restrictions.
The problem is: we're dealing with service sims here. Making a service sim playable - even partially, and even for a short time - breaks their service routine, so they stop doing their normal work. The only way to reset them, is to send them home and wait for them to come back next day.
OFB employees are not service sims; they're playables of families that are currently not under your control. Hiring them as employees makes them work for you. If you are right, making them managers allows you to control them to some extent (I've never promoted anyone to manager, so I didn't know this).
I can have a look at it, but I don't think it can be done.
As far as I know, the code for taking kids to the potty is on the potty itself. But that code is only available if the tyke is potty-trained. And potty-training depends on an eligibility check, which only is true if the tyke likes the hag well enough.
And if the rugrat IS potty-trained, then it will use the potty without help.
So essentially, the chance of nannies taking kids to potty is near zero, because the hag never attempts to become friends with the little poo-factory. To her, it's just work.