I would definitely look at trying to bring some interest into the sides of the building - why not have a little side balcony per apartment? That way you can get some indentation and create the opportunity to mix up the wall coverings a bit. If you look at this type of buildings in real life you will see that there is often a variation in the brick work; a sort of vertical strip or panel that breaks up the wall pattern and gives some depth. I don't know if you have AL, but there are some excellent brick patterns in there, or try looking at a LITTLE CC. I agree there is no need to fill a lot with cc (especially if you intend to share it) but a little well chosen cc can go a long way.
Do you have any floor plan shots of the interior?
Leefish: there are no interior shots yet, because apart form a central staircase, there is not much interior yet, so i can go in a lot of directions internally.
joandsarah: there is about 4 tiles all around, but since there is no interior, can can move a wall or two still atm. maybe move the ground floor back in front only on the base floor?
Karen Lorraine: thanks for the tip, i will try and add some brick color..
as for cc: i have quite some in my game, but sadly enough do not rember where i got some of it.. things like the glass wallwindows are easy (numenor, MDS) , but some others... if i use cc, and do not know where i got it, what would be the best to do if i share the building?
We have a feature on leefish called "Mention Me" - what you do is, you write an @ and then the members name right after it. Putting quotes around the name helps with weird usernames (spaces, dashes, that kind of thing) Spelling does matter and there is no autocomplete as that would be quite a terror on the database
If a member has the mention me option switched on in the alerts panel then they will get a popup telling them they have been mentioned.
If you reply to a topic a member has started AND quote them AND mention them they will get 3 alerts . So I advise not to do that.
You can switch on the alerts here:
(22-06-2013 10:45 AM)engelina-c Wrote: as for cc: i have quite some in my game, but sadly enough do not rember where i got some of it.. things like the glass wallwindows are easy (numenor, MDS) , but some others... if i use cc, and do not know where i got it, what would be the best to do if i share the building?Clean installer can sometimes help with attributing CC. Why not add some pieces off CC that you think you would like to use in the building, package it, then open it in Clean installer and see if it helps you to track down the CC?
What i can use is some tips and tricks for making nice-looking gardens. anyone here have some useful links and/or tips?