Colouring a cloned subset with no texture???
RE not answering the question promptly, I sort of hoped another leefisher would be able to help. I think they are sleeping, but Kiri is here now and has made lights successfully.
Looking at the lamp, it seems that the colors are determined in the TXMT rather than a texture like some other lamps. I would suggest cloning the ilustra if that has the characteristics you need. Changing the mesh and shadows is much easier than adding a load of subsets.
The drop shadow for the light can be adjusted if need be, but I would start with getting the lit/unlit bits to work first. The light color will all depend on what light file you have referenced in the lighting file - if I recall correctly it is a text string in the cres and associated text string files.
On a side note, do you think I should upload some files to MTS to access their creator's forums? They have amazing tutorials and a really large creator base. Also, I've always been under the impression that MTS has strict submission guidelines and rejects inexperienced artists submissions, is this true? I would be totally depressed if they rejected my submission x__x;;
I think MTS are very strict on things like poly counts and so on, but you are a good creator and make lovely objects and deserve a bit more limelight If you really are shy then you can ask me to give you some "moderator feedback" on a proposed upload - privately of course.
MTS is maybe no longer as magnificent as it was, but it is still darned good and there are a lot of creators there. It seems - to me - that the TS3 creation forums are busier than TS2, but the TS2 gameplay forums are all busier than TS3. Probably because TS3 hasn't got any gameplay
I am baffled what you mean about the creator forums on MTS. I thought if you were a member you could post, is that not so?
Haha, when it comes to limelight I think posting on a gorgeous site like leefish will suffice *^___^* This site is inspiring and really easy to post to!