Any testing is appreciated. Although it has a different GUID from the MATY one, you might want to get rid of "cs_bar.package" once you install and test this one, as the graphical components are more or less identical.
*UPDATED* January 29, 2014 - My initial selection of the blender base mesh was sloppy and I had deleted some faces I shouldn't have.
*UPDATED* January 29, 2016 - The blender base is now in the right place for the animation. I had used an edit of a base game mesh for the blender base. I assumed the placement was the same for all bars, but upon closer inspection my assumption was wrong. An issue this had inherited from the MATY version was that it caused the Seasons tiki bar, which uses the same mesh, but different mapping, to pick up all of its recolors. This is now fixed too. *Please re-download.* Thanks.
File Updated 30-01-2016