EPS essential for TS2
For game play add OFB
Bon Voyage, Apt Life are fun, but with CC and creative thinking you can create your own functional holiday spots and apartments.
I think Freetime is the least essential.
Base Game (obviously)
Uni - added YA stage
Nightlife - for rugs, and increase in the relationship values.
Apartment life or Mansion and Gardens - for shiftable paintings
Seasons - for weather
Free Time - for hobbies
OFB - businesses and business related game changes.
Pets - Pets - but only if you like pets.
Bon Voyage - didn't add anything to the game engine.
fanseelamb Wrote:The most crucial expansion for my game is “Nightlife” since it lets you make vampires. “Apartment Life” lets you make witches who cackle and cast spells. (One of my fave sims is a witch.) “Pets” lets you make werewolves and have dogs, cats, birds, and hamsters. “Open for Business” lets your sims run businesses (like bars that your sims can work at and have other sims visit). So I guess those would be the key expansion packs for me, although you’ll see elements from each expansion in my pics since I have them all.
My favourite expansion, however, is “Seasons”. It adds snow, rain, falling leaves, gardening, fishing, and an adorable penguin…. among other stuff. Two of my fave sims' hair came with Seasons too, come to think of it.
I do think all the EPs add at least one valuable thing to the game and using them all together makes it more fun. For instance, I don't like playing Uni much at all, but that EP added cellphones which are crucial IMHO. Although it's likely a later EP also included cellphones so you don't need Uni just for that. (I've always had Uni installed so can't say for sure.) Most EPs also add some kind of new objects and hair/clothing, so even if you don't care about its gameplay functions, you may love some of its content.