Do these play nice together?
What I'm trying to say is this: I don't know whether these mods play nice together. And if nobody else here on the board knows, I would suggest that you *start* by finding out more first, using the scientific method. Get both mods, run HCDU to know *for sure* whether there is a conflict, then tell us what you find. And even if HCDU says there *is* a conflict, you could set up a test hood where you run these mods together. In fact, you could already start this project while waiting for responses on this thread
I'm thinking to install the two hacks and only those two in a new hood in a newly generated Sims 2 folder, then run the HCDU. If no conflict is found, install both in a clone of my current game and run it again to see if either conflicts with things I already have. Either way, play a household with kids (I'm thinking the Newsons) and look for evidence of problems, in both the vanilla hood and afterwards the cloned hood. Unfortunately, I'm not entirely sure what form that evidence would take. I'm thinking it might be: crashing, freezing, jump bugs, one mod or other not performing as advertised, or weird pie menu strings when attempting to do something homework related. There can be other symptoms too, though, right? What am I missing? And how long is long enough to be sure that problems won't manifest? One game day is probably too little, three generations is probably too much, but what's a happy medium?
Problems could always occur, even if no direct conflicts are found, but that is a bit harder to discover. It would require extensive examination in SimPE of all mods involved.
Thank you for offering to take a look at my HCDU log! That is very kind of you! esmeiolanthe offers BoilingOil lots of cookies
I have run the HCDU and attached the log. It looks like there is a conflict between these two hacks (seventh item on the list), but I don't know if it's a bad conflict or not. (How do you tell, for my own edification?) There are lots on the list that I knew about and that should be solved by load order, and I seem to have managed to put doubles of some doors and arches into both my Doors folder and my arches folder, but I just see the one conflict with these two mods specifically, and it looks like it's only between those two mods, as I expected. (Am I reading it right? See my previous comment about always getting things wrong...)
Thank you again for your help!
Now... the two mods in question... It is highly likely - though not certain - that this conflict will cause one of the mods not to work entirely as planned. The mod that loads last, will work fine. But it can also be that one of the mods includes the changes of the other, in which case it's just a load-order issue. If you provide me with links to these two, I'll check the relevant BHAV and advise.
Jenflower's HomeworkSometimesFasterFun: http://www.modthesims.info/download.php?t=32302 There are ultiple options; I have the AL version.
Inge Jone's Skill While Homework: http://www.simlogical.com/sl/Sims2Pages/...mework.htm It's the last hack on the page. There are multiple options; I downloaded the BV-and-up version that is not modified to work with TwoJeff's hack.
Thank you for your help! Is there a way I can learn to look at these things myself and tell if/how they conflict? Can you point me towards a tutorial for how to learn? I feel bad asking you to actually rip things apart for me.
I've compared Jenflower's mod with TJ's, though, and they are quite different. I cannot even guarantee that the bridge-hack would help to make Inge's mod work with Jenflower's.
The only three solutions that I can offer, are:
- Use only Inge's mod, OR only Jenflower's mod.
- Get TJ's mod AND Inge's bridge-hack, and use all three hacks together: TJ's mod, Inge's mod AND the bridge-hack.
- The last option is one I don't expect to run well, but you could try it at your own risk: try Inge's and Jenflower's mods together, and see how the game plays with one loading last, or with the other loading last. Then decide which option you like best.
As said, I'm not very confident that the third option will give good results, but you could still try.
I thought that Jenflower's and TwoJeffs' mods would be very different, and that the bridge-hack wouldn't help with Inge Jones's hack and Jenflower's. I suppose even a stopped clock is right twice a day...
I'm thinking the first option is the safest and easiest. It's not like I need either hack for better health and wellness. I can try the third in a cloned Sims 2 folder when I have some free time, I suppose, but it seems pretty chancy.
Thank you very much for your help! You went to far more trouble than I was expecting, and I appreciate it!
Your appreciation is gladly recieved though
Maybe, when I have more time, I might look into writing an alternative bridge-hack to make Inge's mods work with Jenflower's as well. Perhaps.