Testing Cheats (Solved!)
Obviously, this is not some tiny error if the game refuses to load the lot. I think you may need to run the 50/50 dance to find the offending item.
BUT if I manage to get it deleted, won't it just pop up again next time I enable cheats and cause the same problem? If it *is* the file causing problems a way to prevent it from being created in the first place would be ideal.. I'd think.
This file really has me wondering - won't delete the "normal" way, can't look at the properties, won't open with any program, Avast hangs if I try to scan it. I keep thinking it's a virus of some sort but I know I've seen that file in the logs folder many times and have even opened one with Excel in the past. I think to be safe I'm going to spend the day letting MalwareBytes and Avast do their thing after I get rid of this file.
This file is normally created during *every* play session, and not during any other event. Enabling/Disabling testingcheats should have nothing to do with it (I think). Also, I cannot imagine that it is anything you did that caused the file to misbehave. But since it *is* an xls file, it might have been touched by some malware program that inserts a virus into spreadsheets in order to trigger some reaction from Excell or similar programs.
So, yes, maybe letting your scanners have a field day is not such a bad idea.
I decided to check one of my other games (I have 3 games set up) Logs - the OETreeDelete in that one would delete just fine if I wanted to delete it. My bright idea was to try copying that one to the other folder, hoping it would overwrite it and allow me to delete it. Did it work? Nope. I'm tempted to load that other game and see if testing cheats will work BUT I think I should resist that until I run the scans.. which I'm going to do right now. Ugh. If it comes down to it I may just have to get rid of that game and start a new testing game.