CC Files: what can go where?
#1 18-01-2017 
Is there a guide for all the places/folders where you can stash mods and CC?
Like, for instance, some files go in Downloads (obviously) or SavedSims, and other files can go in the ProgramFiles/Bins folder - some in bins/catalog and some in bins/skins, etc.
Can texture fixes go in the CEP folder/s?
Can game-playing hacks go someplace other than Downloads?
What is the rule/guideline for what can go where?

And, most importantly, if you stash stuff everywhere - can you add more stuff (new meshes and their recolors) to the Downloads folder?

I have all EPs/SPs ~ 8GB ram ~ 10 year old Vista machine Big Grin
Proud member of LeeFish since Sep 2013. Angel
My Etsy shop
Time flies like an arrow ~ fruit flies like a banana
Ah, well... there is that
So, ...do you know the difference between roast beef and pea soup?

0
#2 18-01-2017 
I've never investigated the ways of putting CC in any other place than the Downloads folder. And for one very obvious reason: the more stuff you keep elsewhere, the more different places you'll have to keep track of and make backups of. If you want to transport your Sims 2 folders to a new machine later, it's easier to copy just the single Downloads folder and all its contents than to find all the CC files that you stashed in all those other odd places.

1
#3 19-01-2017 
Thanks BO Smile
But, I'd still like a guide/tutorial/etc... about this - if there is one? Anybody?

0
#4 20-01-2017 
I have all my walls, floors and terrain paints in a folder (named - you guessed it - WallsFloorsTP) in my The Sims 2 folder (as in.. NOT in the downloads folder) and they all work fine. I've had it that way for a long time so am pretty confident in saying that doing this causes no harm. (And I swear my game loaded/loads a bit faster.) I've also read that you can put recolors in a folder the same way. I haven't tried it but I've read that the game works just fine, loads just fine and doing this causes no problem. I have also read that you can do this with object (buy/build) meshes - but I'm not sure if I'd ever want to do that.

The reasoning behind doing this is that those files won't be loaded when the game loads - unlike the files in the downloads folder - that they'll load only when you use that stuff. You would think that would mean that it would take longer for the catalog to load but my walls/floors/terrain paints load just as fast as they always did. (And I have a.lot of walls/floors/terrain paints.)

You mentioned a guide/tutorial. I'm not sure such a thing really exists but there IS a post with lots of info.. somewhere. Yeah somewhere. I can never remember *where* I read stuff, only what I read. If I happen to have an "AHA!!!" moment, I'll post a link. Smile But really, the only forums I regularly read posts/threads at is MTS, GOS and PBK... so maybe you (or me, or someone else) will have some luck and run across it.

2
#5 20-01-2017 
I have my texture defaults outside of the downloads folder and they always load. MLC - I didn't know that about the only loading when it's being used, I was under the impression it pops it all into RAM when it starts.

I have lots of objects and recolours in my catalog bin, but not skins - they don't work from there. Or at least I haven't been able to get them to work.

1
#6 21-01-2017 
Thanks for the input Big Grin That helps!

So, will this help get around the "too much CC in your DL folder" issue?
...if you stash stuff everywhere - can you add more stuff (new meshes and their recolors) to the Downloads folder?

2


Sorry, that is a members only option