Rotating and making a mesh smaller in Milkshape
#1 25-11-2018 
I have worked out how to do this, objects in the game and is a rubber chicken, just need to get rid of the bone shadow and recolour! And see if I can make the animations better when the dog plays with it!

So there's something I've been wanting to do for a year now, but always run into a massive (literally) problem.
The object I want to make is a Rubber Chicken dog toy. Have the mesh loaded up to milkshape but its huge and vertical. I'd like to make it just a lil bit bigger than the dog bone (what I'm cloning it to) and have it lying horizontal. Been looking at countless tutes and I can't seem to work out how to do either! I'm sure it's something pretty simple and once I click I think (hope) will be away laughing! Any help would be appreciated!
[Image: Untitled.jpg]
ekrubynaffit, proud to be a member of LeeFish since Sep 2012.
(This post was last modified: 25-11-2018 11:29 PM by ekrubynaffit.)

#2 26-11-2018 
Glad you fixed it Smile you can change the bone shadow by following this tutorial :

#3 28-11-2018 
Thanks Lee, am redoing from scratch what I had done as I think it was too small, but now can't remember what I did last time lol!! This is why I should write things down, going to go get a cheap notebook tomorrow to keep sims notes in!!

#4 28-11-2018 
So do you need help with this still?


Sorry, that is a members only option